b'DEVELOPING BRAIN TRAINING GAMES FOR PERSONS WITH DEMENTIAAll five prototyped games also consist of positively phrasedprompts such as Try again and Well done. These prompts wereadded to keep the players motivated. To cater to a larger group ofelderly, instructions and prompts were also kept simple, adheringto the minimal language demand of the game. Additionally,content was designed to be clear and straightforward with theessential stimuli to minimize distractions.Cognitive Aspects and Design FeaturesArithmetic Skills:Some mini games includequestions with mathematicalelements, for such games, weincluded them in a way thatblended nicely with thecontext and overall flow of thegame. We did this to ensurethat it would make sense to the players and that it was not too forced and unnatural. Thus, forsuch games, questions tested basic addition, division and counting skills for numbers up to 10.Selective Attention Skills & Working Memory:The games include visual identification and spot-the-difference questions which require players toignore unnecessary stimuli in the pictures and pay attention to specific details in order to selectthe correct answers. They also have to distinguish between the similarities in the options providedand compare each option while manipulating and holding several pieces of information in mind.Players need to activate their visualattention to differentiate betweendifferent colors and shapes.Additionally, some games alsorequire the player to conduct logicalthinking to solve the question.Visuospatial Ability: For picture puzzle questions, playershave to look carefully at the availablepieces before identifying the correctone. This activates their visuospatialskills such as perception andvisualization, and their ability tovisualize the complete picture.7TH PSYCHOLOGY STUDIES 63STUDENT CONFERENCE 2021'