Course Overview
As urban lifestyles evolve and spatial constraints grow, the role of designers has never been more critical. From inter-generational living to hybrid home-office setups, you will learn to design spaces that respond thoughtfully to emerging needs, social trends, and cultural contexts.
This diploma draws on interior and architectural perspectives, training you to think beyond aesthetics. You will learn to reimagine spatial experiences through adaptive, immersive, human-centred design. Whether crafting sensory environments or tackling complex constraints, you'll build a strong conceptual and technical foundation to shape meaningful spaces that evolve with people's lives. You will also explore how sustainability, lifestyle, and social change shape the built environment, and engage with real-world challenges through industry projects, mentorships, and internships. With accreditation from the Board of Architects Singapore, this course prepares you for a smooth transition into university-level architecture studies.
Throughout your journey, you will sharpen your design sensibility through rigorous studio work, study trips, and industry exposure. You will graduate with the ability to design for diverse sectors—from hospitality and retail to property and experience design—ready to shape the spaces of tomorrow with purpose and imagination.
Entry Requirements
To be eligible for consideration for admission, applicants must obtain 26 points or better for the net ELR2B2 aggregate score (i.e. English Language, 2 relevant subjects and best 2 other subjects, including CCA Bonus Points) and meet the minimum entry requirements of this course. CCA cannot be used to meet the minimum entry requirements.
English Language
Mathematics (E or A)
Any one of the subject in the 2nd group of relevant subjects for ELR2B2-D Aggregate Type
- Art
- Biology
- Biotechnology
- Chemistry
- Computing / Computer Studies
- Creative 3D Animation
- Design & Technology
- Design Studies
- Food & Nutrition/ Nutrition & Food Science
- Electronics / Fundamentals of Electronics
- Higher Art
- Media Studies (English)
- Media Studies (Chinese)
- Physics
- Science (Chemistry, Biology)
- Science (Physics, Biology)
- Science (Physics, Chemistry)
• Singapore-Cambridge GCE O Level applicants with good grades in the relevant subjects at their Singapore-Cambridge A Level may be granted subject exemption on a subject by subject basis.
• Applicants who are in the Singapore Integrated Programme are considered for admissions based on their Year 4 school results, pegged closely to the course entry requirements for Singapore-Cambridge GCE O Level qualification.
Note:
- Applicants with mild or severe colour vision deficiency may have difficulties meeting the course requirements and expectations. Interested applicants with mild or severe colour vision deficiency are highly encouraged to contact Temasek Polytechnic for more information.
- Applicants with severe visual impairment may have difficulties meeting the course requirements and expectations. Interested applicants with severe visual impairment are highly encouraged to contact Temasek Polytechnic for more information.
- Applicants with physical impairment or are physically dependent on mobility equipment may have difficulties meeting the course requirements and expectations. Applicants with impaired or limited motor functions may be assessed on a case-by-case basis to determine their suitability for the course. Interested applicants with physical impairment are highly encouraged to contact Temasek Polytechnic for more information.
- Year 1
- Year 2
- Year 3
- TPFun
You will take this set of subjects that develops your ability to shape concepts, create solutions, and work across interdisciplinary contexts.
| Subject Code | Subject | Credit Units | ||
|---|---|---|---|---|
| DEC1056 | Data & Code as Creative Tools
This subject introduces students to creative methods for using data and code in design. Through accessible low-code and no-code platforms, students explore how computational thinking, and structured data can be playfully reimagined. Emphasis is placed on using these tools to generate interactive design outcomes and expand creative possibilities. |
2 | ||
| DEC1057 | Interactive & Immersive Technologies
This subject explores how emerging technologies—such as sensors, microcontrollers and motion trackers—enable designers to create responsive and immersive experiences. Students experiment with physical computing to prototype interactive systems, gaining an intuitive understanding of how technology can shape user engagement and interaction. |
2 | ||
| DEC2058 | Design Realisation through Technology
This subject brings together digital fabrication and physical prototyping practices to help students realise interactive concepts as tangible outcomes. Through tools like 3D printing, laser-cutting, and hands-on iteration, students refine their ideas into functional prototypes that demonstrate thoughtful application of technology in design. |
4 |
| Subject Code | Experience and Innovation | Credit Units | ||
|---|---|---|---|---|
| DEC1059 | People-Centred & Inclusive Design
This subject introduces students to the principles and practices of people-centred and inclusive design. Through user research, empathy-building, and accessibility principles, students learn to uncover real needs and engage diverse perspectives with clarity and care. The subject encourages thoughtful design grounded in the realities of people and the contexts they live in. |
2 | ||
| DEC1060 | Facilitating Innovation through Design
Students explore how design enables innovation within cross-functional teams and complex environments. Through practical frameworks, tools and case studies, they learn to frame opportunities, support co-creation and guide creative collaboration. The subject highlights the designer's role as a facilitator of change, helping teams navigate ambiguity and unlock new value. |
2 | ||
| DEC2061 | Prototyping for Service Innovation
This subject focuses on using prototyping to explore and communicate ideas across service and system-level contexts. Students learn how to develop physical and digital mock-ups, test experiences across multiple touchpoints, and refine their solutions through rapid iteration. Data and user feedback are used to inform design decisions and enhance service outcomes in real-world contexts. |
4 |
| Subject Code | Brand Marketing | Credit Units | ||
|---|---|---|---|---|
| DEC1062 | Strategic Brand Building
This subject introduces the fundamentals of brand strategy and management. Students learn how to position a brand, define its value, and develop coherent brand systems that connect with audiences. Through case studies and hands-on exercises, they explore how brands stay relevant and align with business goals. |
2 | ||
| DEC1063 | Consumer Psychology & Brand Influence
This subject explores how consumer behaviour and psychology shape brand interactions. Students examine decision-making patterns, emotional drivers, and behavioural insights to better understand how people relate to brands. The subject bridges marketing strategy with human perception, helping students build more meaningful and persuasive brand experiences. |
2 | ||
| DEC2064 | Storytelling for Brand Engagement
This subject explores how storytelling and data-driven insights come together to engage audiences across marketing platforms. Students learn to craft compelling brand narratives, apply performance analytics, and develop targeted strategies that align with consumer behaviours. Through integrated campaigns, they activate brands that are both creatively distinctive and strategically informed. |
4 |
| Subject Code | Subject | Credit Units | ||
|---|---|---|---|---|
| DEC1065 | Digital Content Strategy
This subject introduces students to the fundamentals of social media and content strategy. They learn how to plan, manage, and measure content across platforms to build brand presence and engage audiences. Students explore performance analytics and platform-specific behaviours to craft strategic, consistent, and effective digital content. |
2 | ||
| DEC1066 | Crafting Stories for Digital Media
This subject focuses on storytelling techniques for digital content creators. Students learn how to structure compelling narratives, storyboard ideas, and write with clarity and purpose. Drawing on principles from journalism, content marketing and digital publishing, the subject helps students shape stories that resonate across media formats and audience types. |
2 | ||
| DEC2067 | Media Production for Content Creators
This subject equips students with practical production skills for digital content creation. They learn how to plan, shoot, and edit photo and video content while working with lighting, sound and composition. Through hands-on projects, students produce engaging media assets that align with platform and audience needs, building content that is both technically sound and creatively effective. |
4 |
| Subject Code | Subject | Credit Units | ||
|---|---|---|---|---|
| DEC1068 | Creative Business Essentials
This subject introduces students to the practical realities of running a creative business. From understanding business structures and managing finance to finding clients, students learn how to operate independently and sustainably. Project management, client communication, and business administration are explored through the lens of creative practice. |
2 | ||
| DEC1069 | Ethics, IP & the Creative Economy
This subject introduces the legal and ethical considerations relevant to creative professionals. Students learn the basics of intellectual property, copyright and contract law, along with the responsibilities involved in fair and ethical business practice. Real-world examples help students understand how to protect their work and navigate client agreements with confidence. |
2 | ||
| DEC2070 | Creative Practice for the Marketplace
This subject prepares students to take their creative work to market. They learn how to position their value, tailor messaging to different audiences, and develop pitching strategies that resonate. From crafting narratives to developing and presenting business ideas, students build confidence in articulating and promoting their creative ventures. |
4 |
You will take this set of subjects that deepens your professional readiness through industry exposure, equipping you to produce high-quality work for real-world applications.
| Subject Code | Subject | Credit Units | ||
|---|---|---|---|---|
| DIA3244 | IAD Capstone Project: Proposal
This subject focuses on developing a comprehensive proposal for an interior architecture and design project, simulating real-life scenarios. It explores global and local issues and trends through the lens of core principles in the interior architecture domain. This leads to an extensive project proposal that forms the creative and strategic foundation for the production phase of the capstone project. |
6 | ||
| DIA3241 | IAD Capstone Project: Production
This subject focuses on refining and producing the final design proposal for the IAD Capstone Project, emphasising the development of a clear narrative and visual representation. It involves translating ideas into tangible, coherent outputs by integrating design elements, materials, and spatial organisation, through drawings, models, and digital media. The focus is on effective storytelling, visual clarity, and professional presentation to communicate the design concept and spatial experiences. |
4 | ||
| DGL3071 | Guided Work-based Learning
This subject provides opportunity for students to be involved in industry attachment through collaboration with industry partners. The industry-specific knowledge and skills acquired during the attachment would be facilitated by organisation supervisors and school liaison officers to enhance learning and application of knowledge in a real-world workplace environment. |
10 |
You will also take this set of subjects that equips you with the crucial 21st-century life skills you need to navigate the modern world as an agile, forward-thinking individual and team player.
| Subject Code | Subject | Credit Units | ||
|---|---|---|---|---|
| GTP1304 | Beyond the Classroom: Guided Learning
This subject empowers students to take charge of their personal learning in a chosen area of inquiry. Students will broaden or deepen their knowledge and skills, fostering a proactive approach to lifelong learning. Following a scaffolded process, students will design and execute a personalised learning plan that extends beyond traditional classroom walls. The journey culminates in a curated portfolio that highlights their achievements and growth. |
3 |
Contact
- deshotline@tp.edu.sg
- Website: https://www.tp.edu.sg/des
-
School of Design
Temasek Polytechnic
Central Block 28-28A
21 Tampines Ave 1
Singapore 529757